
Dash off the topmost one when it is farthest to the left, and jump as far as possible left. Either way, go on top and destroy the blue metal things with fire. (its easier to get up, but you have to live through the cave.) Try to jump on TOP of the giant cave you enter either at the beginning (you'll lose the mech, and it's harder) or the end. Go through the level until you get to climb inside the giant Mech. (This is fairly difficult, and requires excellent timing and dash jumping skill). Go to the right of this, dash jump off the long platform and try to catch the side of the bricks. gray-green hallway with 2 columns of different bricks in the ceiling. Just after the short vertical section after the heart tank, there is short,. The dash boots (see STRATEGY section below). There is a way to get the Z-Buster long before Zero dies in MMX.Ģ. You can use it whenever your energy is full, and even though it is hard to accompany into your normal attack pattern, it is DEADLY! (It kills Sigma's dog in 1 hit!). It is executed just like in SFII, roll the control pad from down to forward, then hit punch. Now do this 4 or 5 times until the energy is not there, and a capsule of Dr. Get the energy pellet and jump in the hole and die. Just before the cart careens into the chasm, jump to the cliff ABOVE the boss's door.
#Megaman x passwords full#
Have full energy (normal energy AND weapon energy) when getting on the last cart, and full sub tanks.Go to the armored armadillo stage and fill up your sub tanks ALL the way.(if you have all 8, your energy will be 4 bars above your full weapon power).
Beat ALL of the levels, get all four sub tanks, and all 8 (there is one in EVERY level, see section below) heart tanks.